Add Mastering Kiting in Tower Rush
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<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br>
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<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
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Mastering the Middle
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<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br>
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<br>If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.<br>
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It targets buildings and ignores troops.Know the aggro range of every card.Create a deadly kill zone.
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The Ultimate Distraction
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<br>This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.<br>
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<br>The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.<br>
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ManeuverPlacement DetailDividing the SwarmForces the opponent to defend both lanes simultaneouslyTrappingThe units must spawn in a perfect circle around the threat to trap it
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Mind Games
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<br>Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.<br>
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<br>By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.<br>
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