Add Predicting the Enemy in Tower Rush
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<br>To ascend to the highest ranks of the competitive ladder, you must transition from reacting to what the opponent IS doing, to predicting what they ARE GOING to do.<br>
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<br>Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.<br>
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Reading the Opponent
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<br>Every single human player, regardless of their skill level, eventually falls into predictable, subconscious habits during a stressful match.<br>
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<br>When you launch your final Hog Rider, you don't wait to see the Cannon; you instantly cast a predictive Fireball on the exact tile they have used all game.<br>
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The 'Predictive Log' is the most common execution.You can only predict a card if you know they actually have it in their hand.Prediction is a high-risk gamble.
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The Math of Prediction
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<br>If you know they just reached 10 elixir, and you know their primary win condition is a Balloon, you should hover your anti-air defense immediately.<br>
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<br>Furthermore, you can predict 'desperation' plays based on their elixir deficit.<br>
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The TriggerYour Predictive ResponseOpponent plays a Golem in the backPredict that they will dump all their elixir into supporting it; aggressively push the opposite lane instantlyOpponent uses their only Log on your PrincessPredict that they are defenseless against swarms; instantly throw your Goblin Barrel at their tower
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The Pinnacle of Skill
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<br>You manipulated them into playing exactly what you wanted, exactly where you wanted it.<br>
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<br>Control the future of the match.<br>
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