Add Defeating Spawner Buildings in Tower Rush
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<br>If you fail to address these buildings quickly, the sheer volume of continuous troops will create an unstoppable tidal wave of infinite pressure.<br>
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<br>Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.<br>
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The Poison Spell: The Ultimate Solution
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<br>The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.<br>
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<br>The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.<br>
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Do not use cheap spells (like Zap) on the huts.Wait until they place the building before cycling your spell.The massive damage radius will guarantee a hit on both targets.
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The Bowler and the Magic Archer
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<br>Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.<br>
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<br>This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.<br>
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Counter UnitHow to Use ItHeavy SplashPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsAir SniperFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
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Taking the Fight to Them
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<br>The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.<br>
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<br>Tear down their buildings, and victory is yours.<br>
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