Add Mastering Kiting in Tower Rush

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<br>In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.<br>
<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
The Most Important Placement
<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br>
<br>To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.<br>
Practice the timing in friendly battles.Use cheap buildings like cannons for tanks.They are perfect for distracting hard hitters.
The Ultimate Distraction
<br>You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.<br>
<br>However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.<br>
Unit Control MethodPlacement DetailTroop SplittingForces the opponent to defend both lanes simultaneouslyThe SurroundDeploy a swarm unit directly on top of a single-target enemy
The Psychological Impact
<br>Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.<br>
<br>Master the kite, and you will master the game.<br>
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