Add Splash vs Single-Target Defenses in Tower Rush
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<br>When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.<br>
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<br>This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.<br>
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The Single-Target Tank Killers
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<br>The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.<br>
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<br>A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.<br>
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Ensure the tower locks onto the tank.Maximize the walking distance.You must bait out their stun first.
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Area of Effect Buildings
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<br>These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.<br>
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<br>The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).<br>
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Tower TypeBest AgainstBiggest WeaknessSingle-Target (e. If you adored this short article and you would like to obtain even more details concerning [tower rush](https://adaptsmedia.info/optima/companies/greatbarracademy/) kindly visit the webpage. g., Inferno Tower)Golem, Giant, Lava Hound, Mega KnightSkeleton Army, Minion Horde, Goblin GangAoE BuildingMassive ground swarms, bridge spam, bait decksHeavy tanks, flying units (if ground only)
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Making the Final Choice
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<br>If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.<br>
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<br>Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.<br>
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