Add Predicting the Enemy in Tower Rush
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<br>In the chaotic, hyper-fast environment of an arena battler, relying entirely on your physical reaction time is a guaranteed path to mediocrity.<br>
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<br>Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.<br>
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Reading the Opponent
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<br>If you launch a Hog Rider at the bridge, pay intense attention to exactly where the opponent places their defensive Cannon.<br>
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<br>When you launch your final Hog Rider, you don't wait to see the Cannon; you instantly cast a predictive Fireball on the exact tile they have used all game.<br>
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Drop your win condition and instantly roll a log to clear the swarm you know is coming.You can only predict a card if you know they actually have it in their hand.Prediction is a high-risk gamble.
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Knowing When They Will Strike
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<br>This requires constant, flawless tracking of their elixir bar in your head.<br>
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<br>Furthermore, you can predict 'desperation' plays based on their elixir deficit.<br>
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What to PredictThe SetupThe TimingThe Predictive Spell (e.g. If you beloved this posting and you would like to obtain much more details about [tower rush](https://www.tooksnap.com/nickarias26336) kindly check out our own webpage. , Log, Fireball)Casting a spell on an empty tile where you know the opponent's counter will be placedOnly in double elixir or when you are absolutely certain of their rotation; incredibly high riskThe Predictive Defense (e.g., Pre-planting)Placing a defensive building early because you know they are about to attackWhen they reach 10 elixir and their win condition is in hand; moderate risk
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The Grandmaster Move
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<br>When you successfully pull off a massive, game-winning prediction, it is the most satisfying feeling in the entire game.<br>
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<br>Start small; try predicting simple swarm placements with cheap spells before attempting predictive heavy spells.<br>
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