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Your deck composition is the foundation of your entire success; a poorly constructed deck will fail regardless of your mechanical skill.
+
This usually results in a top-heavy, disjointed mess that cannot defend against cheap swarms or cycle fast enough to attack.
+Anatomy of a Perfect Deck
+
A well-rounded deck must possess specific tools to handle a wide variety of threats you will encounter on the ladder.
+
Every successful deck revolves around a primary 'Win Condition'—the specific card designed to reliably damage the enemy tower.
+Examples: Hog Rider, Giant, or Miner.One small spell (Zap/Log) and one heavy spell (Fireball/Poison).Flying units will destroy you otherwise.
+Balancing Your Elixir Average
+
A high average cost (above 4.0) is a 'Beatdown Deck', designed to build one massive, unstoppable push during double elixir time.
+
If your deck is too heavy, you will sit defenseless while the opponent chips away at your towers with cheap, fast attacks.
+StyleAverage CostStrengthsControl2.5 - 3. In case you have virtually any issues concerning where and how you can work with [tower rush](https://date-duell.de/@june40l1961705), you can e mail us in the webpage. 1Can easily out-rotate enemy countersBeatdownExpensiveAbsolutely unstoppable in double elixir
+Refining the Formula
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If you consistently lose to air decks, swap a ground melee unit for another ranged anti-air attacker.
+
Master the synergy of your chosen eight cards, and you will become an unstoppable force in the arena.
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